Machi Koro Harbor Expansion : invest in the waterfront

Two weeks ago I reviewed the core game of Machi Koro. In that review I said that one of the issues with the base game is the static market, and that the expansions changed this for the better. I have the Deluxe edition of the game which includes both the Harbor Expansion, which we will look at here today, but also Millionaire’s Row which introduces another feature but sticks with the new market that Harbor (it hurts to spell it like that btw) introduced. So, if you have never played Machi Koro before I suggest taking a look at the original post, because I will not go through basic gameplay here today. This will only be a look at the Harbor Expansion and how it changes the gameplay for the better. So let’s jump straight in shall we?

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Machi Koro : build that city!

I quite like the unpredictability of dice. And I love the feeling of dice in my hands. Last week we looked at a game all about the dice, this week we’ll reduce the number of dice and up the number of cards. Because this week we have all become mayors of our own small Japanese town, and it’s our job to make it the best town it can be. Machi Koro is a so called engine builder where we as mayors will acquire new establishments for our respective towns, and race the others to first finish certain landmarks that will really put your town on the map. So plow that wheat field and fire up the bakery, because it’s time to play Machi Koro…

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