Dixit : let your imagination take flight

Dixit is a simple party game for the whole family. Beautiful large cards featuring charming artwork form the basis for a game of clues and guessing. Give clues to your card, but don’t be too obvious – if everyone guesses correctly you get no points at all! So grab your bunny meeple and let’s travel to the fantastical world of Dixit.


The Basics

dixit-boxAt the start of the game every player draws six cards from the deck. This is your hand, and after every turn you draw another card so that your hand always consists of six cards. Each turn there is a player in charge called the storyteller. This player picks one of her cards, decides on a clue for the card, and puts it face down on the table while saying the clue out loud. The other players look at their respective hands and pick a card they think also fits the clue, and puts it face down with the lead players card. The storyteller shuffles the cards and then puts them along the score track from the slot marked 1 and up to however many players are in the game.

Once all the cards have been revealed players will put down markers guessing which card is the correct one. The storyteller obviously doesn’t get to vote. Points are awarded depending on how well you guessed, and if someone else guessed your card. Let us look quickly at the points before I explain further:

  • If everyone guessed correctly, the guessers get 2 points each, but the storyteller gets 0 points.
  • If everyone guesses incorrectly, the guessers get 2 points each + 1 point for everyone who guessed the card they put down. The storyteller gets 0 points.
  • If at least one player guesses correctly, they and the storyteller get 3 points each. That player (or players) also receive +1 point for each player who guessed their card instead of the storyteller’s.

So as you can see the storyteller should give a clue that is not too hard but also not too easy. It’s a very fine balancing act that can be really difficult. You want to be a little cryptic, but if you’re too cryptic you get no points whatsoever. After every round you move your wooden bunny along the score track. The next player becomes the storyteller and you choose cards and keep guessing. The game ends when a bunny reaches 30 points, or the deck runs out. Easy!

dixit-gameplay
A few turns in. The clue was “something is missing”. The storyteller (pink player) put down the card in slot number 2. This was a tricky one as all cards fit pretty well. So only one person guessed correctly (green player). The white player guessed the card in slot 1 (green put that one down), and blue guessed the card in slot 4 (belonging to white). The storyteller (pink) gets three points, green gets four points, and white and blue are left without.

I think that the key to having a good time with this game is to have a well balanced group of people playing it. If you’re playing with couples for example, there’s a great risk of constant in-jokes and weird associations only they will get. Same of course goes for super close childhood friends etc. A game in which everyone knows each other about the same is perfect. That means it is indeed a perfect family game. Of course you can use the weird associations you know just the one friend will get for that little boost once in a while, but it’s not fun for anyone if it’s the entire game. What is fun however is when the storyteller gives a clue and you have the perfect card – a card even better for the clue than they storyteller’s. Now that’s lucky. The game is suggested to be for 3-6 players, but I think that four players really is a minimum. Dixit is definitely a game that fits the saying “the more the merrier”.

The game has some beautiful art by Marie Cardouat that reminds you of fairytales. The components are of good quality, with a sturdy scoreboard and tokens, adorable wooden bunny meeples (buneeples?), and really large well printed cards. There are several expansions out there with new decks and I could immediately see how they would come in handy. Once you’ve played the game a few times with the same group of people it will be hard thinking of new clues for cards you have all seen over and over, and a new set might be nice. Then you can play that for a while before you go back to the old one. Another way to change things up a bit is to introduce clue restrictions. Maybe only use one word clues, or make them song titles or movie quotes. Of course, if you have another game with art cards (like I have one called Last Letter), or a big pile of postcards etc you can use that too. Maybe make your own cards? It’s all up to you – Dixit is a game of imagination!

dixit-cards
Example of more of the art.

If you often play games in a larger group, and want a beautiful lighthearted game that involves everyone, I really recommend Dixit. With no in-game text and enchanting innocent pictures that are as if picked from fairytales, it’s a game that suits the whole family but is by no means a children-only game. Adults can enjoy it just as much. So let your imagination soar, with Dixit!

THE SPECS

  • Title: Dixit
  • Designer: Jean-Louis Roubira
  • Publisher: Libellud
  • Players: 3-6 (I really recommend at least 4)
  • Time: 30 min
  • Type: cards, party game
  • Size: medium
  • Release year: 2008

BGG link

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